{"created":"2023-06-19T12:08:33.980069+00:00","id":14821,"links":{},"metadata":{"_buckets":{"deposit":"b8d0c1ee-6399-4dc2-adc0-3cd734ff7be3"},"_deposit":{"created_by":3,"id":"14821","owners":[3],"pid":{"revision_id":0,"type":"depid","value":"14821"},"status":"published"},"_oai":{"id":"oai:kokushikan.repo.nii.ac.jp:00014821","sets":["928:58:1198"]},"author_link":["22949","22948","22950","22946","22947","22951"],"item_10002_biblio_info_168":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2020-03-20","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"20","bibliographicPageStart":"16","bibliographicVolumeNumber":"41","bibliographic_titles":[{"bibliographic_title":"国士舘大学紀要情報科学"},{"bibliographic_title":"MEMOIRS OF THE KOKUSHIKAN UNIVERSITY INFORMATION SCIENCE","bibliographic_titleLang":"en"}]}]},"item_10002_description_161":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"ゲームにおいて状況に応じて勝利するためのスキルを獲得することは初心者にとって難しい作業である。オンラインゲーム上達のためには長い時間練習をして攻略のコツを習得したり,コーチの指導を受けて学んだりするということが考えられるがこれらにはコストがかかるという問題がある。本研究はゲームのプレイログを抽出するシステムを開発し,勝敗に寄与する特徴がユーザスキルによって異なるのかを分析した。分析の結果,ユーザスキルによって特徴的な行動に差があることが分かった。","subitem_description_type":"Abstract"},{"subitem_description":"Video Game requires every player to acquire play skill in order to win the game. However, it is not easy for players to acquire play skill manually from game playing, due to various situations. We developed a gameped operation log extraction system for user's play skill analysis. The results of this system showed that the important factor according to the user's play skill and contexts.","subitem_description_type":"Abstract"}]},"item_10002_description_180":{"attribute_name":"フォーマット","attribute_value_mlt":[{"subitem_description":"application/pdf","subitem_description_type":"Other"}]},"item_10002_heading_148":{"attribute_name":"見出し","attribute_value_mlt":[{"subitem_heading_banner_headline":"ノート","subitem_heading_language":"ja"},{"subitem_heading_banner_headline":"Note","subitem_heading_language":"en"}]},"item_10002_publisher_169":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"国士舘大学全学教養教育運営センター情報科学部会"}]},"item_10002_source_id_170":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2187-9516","subitem_source_identifier_type":"ISSN"}]},"item_10002_subject_177":{"attribute_name":"NDC","attribute_value_mlt":[{"subitem_subject":"798.5","subitem_subject_scheme":"NDC"},{"subitem_subject":"548.96","subitem_subject_scheme":"NDC"}]},"item_10002_textarea_183":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_textarea_value":"操作ログ抽出 | プレイスキル分析 | ゲーム | log extraction | play skill | analysis | video game"}]},"item_10002_version_type_181":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"藏野, 晴基"},{"creatorName":"クラノ, ハルキ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{"nameIdentifier":"22946","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"高橋, 翔太"},{"creatorName":"タカハシ, ショウタ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{"nameIdentifier":"22947","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"高橋, 幸雄"},{"creatorName":"タカハシ, ユキオ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{"nameIdentifier":"22948","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"KURANO, Haruki","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"22949","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"TAKAHASHI, Shouta","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"22950","nameIdentifierScheme":"WEKO"}]},{"creatorNames":[{"creatorName":"TAKAHASHI, Yukio","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"22951","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2020-09-18"}],"displaytype":"detail","filename":"2187_9516_041_03.pdf","filesize":[{"value":"1.5 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"本文","url":"https://kokushikan.repo.nii.ac.jp/record/14821/files/2187_9516_041_03.pdf"},"version_id":"69a653b7-f6be-42b0-bb58-d50b11c26be8"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"ユーザの習熟度分析のためのコントローラ操作ログの抽出システムの提案","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ユーザの習熟度分析のためのコントローラ操作ログの抽出システムの提案"},{"subitem_title":"GamePad Operation Log Extraction System for User's Play Skill Level Analysis","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"3","path":["1198"],"pubdate":{"attribute_name":"公開日","attribute_value":"2020-09-18"},"publish_date":"2020-09-18","publish_status":"0","recid":"14821","relation_version_is_last":true,"title":["ユーザの習熟度分析のためのコントローラ操作ログの抽出システムの提案"],"weko_creator_id":"3","weko_shared_id":3},"updated":"2023-06-19T13:46:12.111526+00:00"}